


Share your art with the world by blasting off renders and Marmoset Viewer scenes directly to ArtStation. Production WizardToolbag makes getting to work easier than ever with Unity and Unreal Engine export.
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Marmoset Viewer runs on thousands of devices and a variety of browsers, with support for Windows, OS X, iOS and Android operating systems.

Construct your scene in Toolbag and export a high quality 3D presentation with the click of a button. Export to WebToolbag 3 includes our very own Marmoset Viewer, a WebGL viewer that delivers a 3D web experience second to none - no plugin required. Toolbag 3 now also supports the Source 2 Dota hero shader and material files. Directly import a Valve Material file (.vmt or.
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Dota 2 Support!With full shader support to match Dota 2's material setup, Toolbag 3 is a great visualization and final render tool for your Steam Workshop asset development. Real-time updates, bake groups, and interactive 3D painting of skew and offset makes baking a piece of cake. Texture BakingOur artist-friendly baking tools provide the instant feedback needed to revolutionize your texturing workflow. New to Toolbag 3 is real-time global illumination, which pairs with exceptional image-based lighting to provide awesome occlusion, beautifully bounced light, and spectacular specular reflections. LightingToolbag's lighting features are second to none. Import mesh animations via FBX or Alembic files, and keyframe the movement of meshes, lights, cameras, post effects and more using Toolbag's new suite of animation tools. AnimationFrom previewing run and jump cycles to staging an epic short film, our new animation tools will bring your cinematic vision to life. A slew of exciting new features ensure that you’re able to tackle any challenge, while our modular shaders and a responsive scene editor empower you to work at the speed of light. The third major release of Toolbag ushers forth a new standard in image quality. Or just have fun with it - we think you'll like what you see. Put Toolbag to task as a texture baker, an animation editing suite, a high fidelity viewer for asset sharing and internal reviews, and most of all a rendering suite to showcase your artwork in the best possible light. From pre-production to post-production, Toolbag is an essential tool for every 3D artist throughout their development pipeline. The ability to render more detailed animations in realtime is HUGE thing and something that will allow new level of detail and fidelity to our renders. Here is the insanely awesome GDC showcase Wait are those particle effects? Rigging?Ībout the release date of Marmoset Toolbag 3, it seems it will come next month.Marmoset Toolbag™ is a powerful real-time material editor, renderer, and animation editor bundled in a tidy package. Well, good news folks, Marmoset Toolbag 3 will have animation and global illumination support! OMG. How often I have wished that I could render actual animations in Marmoset Toolbag? Trying to render similar materials, especially reflection blurred metals in Lightwave has been a total pain with rather frustrating render times. I used it for so many different cases, whenever I needed to get my PBR model rendered for a client or preview it before throwing it to UE4. Having physically based materials on my fingertips and completely in real time has been a killer feature. Marmoset Toolbag 2 has been my most used rendering app out there, hands down. Marmoset toolbag 3 announced Check out the GDC Showcase
